The Shard
Prop showcase

Prop showcase

Workbench

Workbench

Editing

Editing

After much delays, I have finally completed one of my largest solo projects yet. This scene is what I've come to call "The Shard" and is comprised of a majority of assets that I created and textured myself. This project used texturing methods of numerous kinds, cloth simulations, sculpting, retopology, and more.

Created in Blender, Substance Painter, Gaea, and edited in Affinity Photo 2.

More artwork